Snitch Scanner farming guide: hunt Snitch drones at Dam Battlegrounds' Testing Annex roof, Blue Gate, or Buried City, drop them fast, then use Scanners for Utility Station upgrades or to throw and call ARC reinforcements.
Mid-game in ARC Raiders loves to slam the brakes right when you're feeling confident, and Snitch Scanners are usually the reason. You'll need a small pile of them to push your Utility Station into the tiers that actually matter, so it's worth planning the grind instead of winging it. If you're low on time or you just want to keep your runs focused, I've seen plenty of players pair their farming route with help like EZNPC for picking up the bits and pieces they're always missing, then saving their in-raid stress for the Scanner hunt itself.
Where to Hunt Without Wasting Runs
The Dam Battlegrounds is still the most reliable zone if you're trying to stack Scanners fast, especially around the Testing Annex. Get on the roof, learn the ladder lines, and you can chain spawns if you're patient. The reason it works isn't magic—there's just enough traffic to keep drones cycling, and you've got quick exits if you're getting pinched. If that area feels too spicy, swap to Blue Gate or the Buried City for clearer sightlines. You'll spot the blue scan beam earlier out there, and that extra second is basically the whole fight.
How Not to Trigger the Alarm
Most wipes happen because people panic-shoot. Don't. You're not trying to "win a gunfight," you're trying to delete a drone before it escalates. When the beam hits you, treat it like a timer. Blue turns to orange, orange turns to red, and red turns into a mess of reinforcements that burns your ammo and your meds. Take one shot to pull it, then break line of sight. Let it drift closer while it searches. When it commits, pop out and commit back—aim for thrusters or the bright plates, and use something that punches ARC armor well. Two or three clean hits can be enough if you're not spraying.
Turning Extra Scanners Into Advantage
Once you've got what you need for upgrades, don't let the leftovers rot in stash. Scanners are hilarious utility. Slot one, toss it like a grenade, and it'll mimic the Snitch scan—great for forcing a team off cover, stalling a push, or making a third party think twice. It can also bait extra units for side loot if you're feeling greedy. And if you're overloaded, recycle them; the ARC Alloys and Electrical Components always disappear faster than you expect.
Keeping the Grind From Feeling Endless
The best rhythm I've found is simple: pick one zone, run it the same way for a few raids, and stop chasing every noise. You're there for drones, not hero moments. If you want the fastest route to "done," treat each Snitch like a quick in-and-out job—tag, hide, delete, loot, leave—then reset and go again. And if you'd rather skip the rough learning curve and get back to crafting and experimenting, services like ARC Raiders Boosting can take the edge off while you still keep control of how you play the rest of your build.
- Foren-Übersicht Forum RS Leben im SGC
- Suche
-
- Aktuelle Zeit: Samstag 31. Januar 2026, 10:09
- Alle Zeiten sind UTC+02:00
EZNPC Tips for Farming Snitch Scanners Fast
Stories, welche das Leben der versch. Charaktere bei der Stargate Einheit darstellen.
Moderator: Mark A. Kennrick
Gehe zu
- Interne Angelegenheiten
- News/Ankündigungen
- News/Ankündigungen - von Spielern für Spieler
- [Archiv] News/Ankündigungen
- Anträge ans HQ
- Anträge ans PB
- Cheyenne Mountain
- Abteilungen
- Abteilungsinformationen
- Stellenangebote/-gesuche
- alte Stellenangebote / Archiv
- Stellenangebote
- MC
- Beschwerdestelle
- Krankenstation SGC
- Informationen für das MC im Cheyenne Mountain
- Krankenstation Atlantis
- Krankenakten
- Vollständige Krankenakten
- Unvollständige Krankenakten
- Informationen für das MC auf Atlantis
- Archiv
- Teams
- SG 2
- SG 3
- SG 4
- SG 6
- SG 8
- SG 9
- SG 10
- SG 11
- SG 13
- Forum RS
- Tagebücher
- Leben im SGC
- Quartiere im SGC
- Arbeitsplatz
- Öffentliche Räumlichkeiten
- Ausserhalb des SGC
- Leben in Atlantis
- Quartiere auf Atlantis
- Arbeitsplatz
- Öffentliche Räumlichkeiten
- Ausserhalb von Atlantis
- Death Angels & Fallen Angels
- Die Crew und ihr Zuhause
- Das Trägerschiff und seine Fighter
- Crewauflistung
- Crewvorstellung
- Die Abenteuer der Death Angels & Fallen Angels
- Das Leben auf einem Trägerschiff
- Das Leben als Pilot und WSO
- Die Tagebücher
- FanFiction und andere Geschichten
- Hilfethread
- Archiv
- Off-Topic
- Vorstellung
- Link Tausch
- OffTopic
- Witziges
- Fan Fiktion
- TV / Kino / Filme / Games
- Test-Forum
- DSA Online Runde
- McKinley's Bar
- Einrichtung
- Essens- / Getränkeliste
- Geschichten
- Veranstaltungen und Events
- Archiv
- Staffeln und Episoden
- Stargate Kommando SG-1
- Stargate Atlantis
- Stargate Universe
- Archiv Feedback
- Stargate Center
- Planeten
- Milchstrasse
- Ida-Galaxie
- Ori-Galaxie
- Technologien
- Personen
- Serien NPCs
- Game NPCs
- Schiffe
- Tau'ri
- Ausserirdische
- Lebewesen
- Intelligente Spezies
- Fauna
- Flora
- Fraktionen
- Organisationen
- Völker
- Sonstige
- Chemie & Medizin
- Gifte & Gase
- Krankheiten & Krankheitserreger
- Chemikalien
- Materialien
- Archäologie
- Stargate Atlantis
- Planeten
- Technologien
- Personen
- Serien NPCs
- Game NPCs
- Schiffe
- Tau'ri
- Ausserirdische
- Lebewesen
- Intelligente Spezies
- Fauna
- Flora
- Fraktionen
- Organisationen
- Völker
- Sonstige
- Chemie & Medizin
- Gifte & Gase
- Krankheiten & Krankheitserreger
- Chemikalien
- Materialien
- Archäologie
Wer ist online?
Mitglieder in diesem Forum: 0 Mitglieder und 13 Gäste
